Tuesday, 20 January 2015

The Battle of Chippawa Scenario Rules

Battle of Chippawa Scenario Rules and Order of Battle

July 5th, 1814








American Army Special Rules

1. Linear Tactics; Whole brigades have to have the same formation except to go around terrain and other units.

 

2. Buck and Ball; American Regulars used “Buck and Ball”; a round shot with 3 buck shots, they get +1 to hit at close range.

 

3. Ammunition Problems; American troops carried less ammunition than their British counter parts, and had logistical problems becoming resupplied during battles. Any American infantry unit which rolls a double one for their shooting roll in any turn but their first turn is at half ammunition. A unit will be at full ammunition that does not move or fire for one turn.

 

4. Chosen Men; Up to 12 men maybe deployed as Chosen Men (Rifles). They roll 2D6 per 4 figures. They can form part of the skirmish screen or operate independently. They do not need to stay within 18 inches of close order units. This unit has a range of 17 inches.

 

British Army Special Rules

1. British Infantry Shooting Bonus; British / Canadian infantry get +1 to shooting rollswhen in line. Militia and Indians do not get this bonus, but flank companies do not round down half ammo. 

 

British Order of Battle

Regulars

1398 infantry  

6 guns

80 Light Dragoons


Irregulars

Flank companies 200 men

Mohawks and Western Warriors 325 men


Total 2003 men, 6 Guns
Overall Command; Major General Phineas Riall


Regulars

Command (Average)


1st Regiment (5 coys 500 men) 400 men X 40 (Veteran)

+1 morale

Can refuse a flank

+1 to shooting in line


8th Regiment (400 to 480 men) 400 men X40(Veteran)

+1 morale

Can refuse a flank

+1 to shooting in line


100th Regiment (450 to 460 men) 414 men X42 (Line)

+1 to shooting in line


Light Companies; 100 from the 1st, 40 from the 8th and 44 from the 100th; Total 184 men X21  (Veteran)

*this whole formation can skirmish

+1 morale

Can refuse a flank

+1 to shooting



Light Troops

Lieutenant-Colonel Thomas Pearson and Major John Norton (Excellent)


2nd Lincoln Militia Flank Companies 200 men X21 (Second Line)
-1 morale

Can deploy up to 50% as skirmishers (2nd rate; 2D6 per 8)


Mohawk Warriors (Total Natives; 300 to 350 men) 210 men X21 (Second Line)
Classed as an open order horde

Move up to half and fire

Can change direction freely

Cannot be unformed (they are already)

Move normally through difficult terrain

Can only charge the front of close order units if they are unformed or faltering

-2 open order modifier

May evade as skirmishers

Ignore brigade morale

If routed immediately disperse

0 Open order melee modifier

Fire as conscripts (-2_with just the front rank of figures

May deploy entirely as skirmishers; 2nd Rate Skirmishers (Roll 2D6 per 8 figures)


Western Warriors 115 men X12 (Conscripts; -1 morale)

Classed as an open order horde

Move up to half and fire

Can change direction freely

Cannot be unformed (they are already)

Move normally through difficult terrain

Can only charge the front of close order units if they are unformed or faltering

-2 open order modifier

May evade as skirmishers

Ignore brigade morale

If routed immediately disperse

0 Open order melee modifier

Fire as conscripts (-2_with just the front rank of figures

May deploy entirely as skirmishers; 2nd Rate Skirmishers (Roll 2D6 per 8 figures)


Detached Unit 

Lisle (Average Commander)

19th Light Dragoons (70 men to 90 men) 80 men = X 8 (Line)



Artillery

Royal Artillery 2 24 Pounders, 1 x 5.5 inch howitzer; 2 Guns (Veteran)
*these are 12 pounders in game terms, but with +1 canister 
+1 morale


Royal Artillery 3 x 6 Pounders; 2 Guns (Veteran)
+1 morale



American Order of Battle

At Start;

1400 regulars

200 Militia

300 Natives

3 Guns

70 Cavalry


Possible Reinforcements;

992 Regulars

4 Guns


Total 1970 men, 3 guns 

Reinforcements

992 men, 4 guns

Overall Commander; Jacob Brown (Average)


1st Brigade
Brigadier General Winfield Scott (Excellent)


9th Regiment (349 to 500 men) 425 men X 40 (Veteran)
+1 morale

Can refuse a flank

+1 to shooting at close range


22nd Regiment (200 men plus 80 men from the 21st Ropes' Coy) 280 men X 30 (Veteran)

+1 morale

Can refuse a flank

+1 to shooting at close range 


11th Regiment (416 to 500 men) 458 men X 42 (Veteran)
+1 morale

Can refuse a flank

+1 to shooting at close range


25th Regiment (354 to 360 men) 300 men X 30 (Veteran)
+1 morale

Can refuse a flank

+1 to shooting at close range


Artillery

Capt. Nathan Towson's 2nd / 3rd. Regiment of Artillery 2 X 6 Pounders, 1 X Howitzer; 2 Guns (Veteran)
*Towson Battery Commander
 deployed 

+1 morale


Detached 

Samuel D. Harris (Average)

2nd Light Dragoons 70 men X7 (Line)



3rd Brigade
Brigadier General Porter


5th Pennsylvanian Volunteers  (200 men) x21 (Second Line) 

-1 morale

Round down half casualties (at long range only)


American Native Allies (300 Natives Total)150 men X15 (Conscripts; -1 morale)

Classed as an open order horde

Move up to half and fire

Can change direction freely

Cannot be unformed (they are already)

Move normally through difficult terrain

Can only charge the front of close order units if they are unformed or faltering

-2 open order modifier

May evade as skirmishers

Ignore brigade morale

If routed immediately disperse

0 Open order melee modifier

Fire as conscripts (-2_with just the front rank of figures

May deploy entirely as skirmishers; 2nd Rate Skirmishers (Roll 2D6 per 8 figures)


American Native Allies 150 men X15 (Conscripts; -1 morale)

Classed as an open order horde

Move up to half and fire

Can change direction freely

Cannot be unformed (they are already)

Move normally through difficult terrain

Can only charge the front of close order units if they are unformed or faltering

-2 open order modifier

May evade as skirmishers

Ignore brigade morale

If routed immediately disperse

0 Open order melee modifier

Fire as conscripts (-2_with just the front rank of figures

May deploy entirely as skirmishers; 2nd Rate Skirmishers (Roll 2D6 per 8 figures)


Detached(Average Command)

25th Rifle Company (56 men) X 6 (Veteran)

The parent unit of this light company is unknown; I have assumed the 25th since they had one at Lundy's Lane

*Chosen Men (Rifles). They roll 2D6 per 4 figures. They can form part of the skirmish screen or operate independently. They do not need to stay within 18 inches of close order units. This unit has a range of 17 inches.


Artillery *Arrives on the South Road turn 15

2nd / 3rd Artillery 2 X 6 Pounders, 1 X Howitzer; 2 Guns (Veteran)

+1 Morale


2nd / 3rd Artillery 1 X 12 Pounder; 1 Gun (Veteran)

+1 Morale


2nd Brigade  *Arrives in the Woods on the Left Turn 15
Brigadier General Ripley (Average)


*This regiment was to outflank the British on the left but made very slow progress. They will not arrive until very late in the battle. *Historically the battle was over and they had not arrived. 

21st Regiment (651 to 720 men -80 Ropes' Company) 605 men X 30 (Veteran) and X 30 (Line)

*Includes 17th and 19th Regiments; each had 1 company each attached
+1 morale

Can refuse a flank

+1 to shooting at close range



In Reserve *these units were not engaged but were brought up to follow the British after the battle 

2nd Brigade
23rd Regiment (341 to 400 men) 365 men X 36 (Line)
+1 to shooting at close range


Porter's 3rd Brigade
NY / Pennsylvanian / Canadian Volunteers (340 men) X 36 (Second Line)
-1 Morale
Round down casualties at long range only

Natives (86 men) X 9 (Conscript)
*See rules above


Artillery Reserve
Bombardiers and Sappers 3 X 18 Pounders (Line)

2nd and 3rd Artillery 2 X 12 Pounders (Line)

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